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1. actively getting into and out if vehilces - in Feedback/Requests [original thread]
Illuminaughty-696 wrote: Liked. Not essential, but would be nice and add to the immersion. I'd consider this essential. Right now, if I bail from a vehicle that's not flying, I stay right where I bailed from as the vehicle holds it's inertia.
- by Destheren Taichi - at 2012.10.10 04:31:00
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2. SMG identity crisis - in Feedback/Requests [original thread]
CaDaVeR 85 wrote: ???? don't get it? SMG seems to work fine for me. CQC. What else are you going to use an SMG for? Assault rifles are supposed to versatile. THAT'S THE POINT OF ASSAULT RIFLES. THAT'S WHY THEY WHERE INVENTED. The i...
- by Destheren Taichi - at 2012.10.10 04:12:00
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3. Why I Uninstalled DUST 514 from my PS3 - in Feedback/Requests [original thread]
AR: Bullets are glowing with plasma, leaves a nice colored trail. Pistol: Pew pew, laser pulses, battery powered. Shotgun: Just look at it. Projectiles glow as well. Laser Rifle: BZZZT. Nuff Said. Sniper: It's a railgun. Forge Gun: It's a big...
- by Destheren Taichi - at 2012.10.10 04:09:00
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4. Corp Armory - in Feedback/Requests [original thread]
Heck yes, just like EVE. In EVE I'd sometimes get some really good loot, like a high-meta module or ammo and stick that in the corp hangar if it was something I'd know we'd use. Right now since we cant sell our shiznizzle, this is a great idea.
- by Destheren Taichi - at 2012.10.08 05:23:00
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5. When the Scouts become ghosts - in Feedback/Requests [original thread]
Wintars Boar wrote: Not positive but pretty sure, don't cloaks in eve turn off when you fire or jump or activate an aggressive module? People who cloak in dust would likely become visible when they act. The biggest problem would be the cloak a...
- by Destheren Taichi - at 2012.10.08 05:12:00
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6. A better weekly skill point cap system. - in Feedback/Requests [original thread]
This would also make people have more of an incentive to play all week. I don't want to play as much during a sunday or monday if I'm not going to get much skillpoints, especially if I haven't played at all the previous week.
- by Destheren Taichi - at 2012.10.08 05:01:00
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7. [Request] STEALTH: Nova Knives, range-based shot detection, & stealth gun va... - in Feedback/Requests [original thread]
Governor Odius wrote: Do you need it to be on the minimap? I mean, you can hear it. By the time you'd hear it, it would normally be too late. having it show up on the minimap lets others around you know where the enemy is.
- by Destheren Taichi - at 2012.10.08 04:59:00
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8. Minmatar weapons - in Feedback/Requests [original thread]
Arty turrets. Like railguns but fire when you click then long cooldown. Also like to see autocannon turrets.
- by Destheren Taichi - at 2012.10.08 04:52:00
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9. Take K/D Off the Scoreboard. - in Feedback/Requests [original thread]
I would like several columns of things that a player has completed. War points, K/D, Obj. Hacks, Secondary Obj. Hacks, assists, etc. Edit: also columns for vehicle destruction, vehicle kills, and that stuff
- by Destheren Taichi - at 2012.10.08 04:46:00
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10. [Feedback/Request] Tank Campers Are Almost Impossible To Take Out - in Feedback/Requests [original thread]
Whenever I see a tank, everyone and their mother switches to an AV fit, or a precision strike squishes it.
- by Destheren Taichi - at 2012.10.08 00:54:00
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11. When the Scouts become ghosts - in Feedback/Requests [original thread]
Personally I'd rather see a cloaking device that you can fit to a drop-suit. Something that doesn't work if you're moving or shooting, though. If it's just the scout suit and it's an 'active' camouflage, then I'd suggest the same thing, it doesn'...
- by Destheren Taichi - at 2012.10.08 00:51:00
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12. [Feedback/Request] When you fall on someone from way up high, they should die. - in Feedback/Requests [original thread]
sendeth wrote: i used to do this to people in section 8. it was alot of fun, but tough to do. of course you could control your descent a lot better in that game. and you had to hit the brakes at just the right time. Hah, I remember section 8 ...
- by Destheren Taichi - at 2012.10.08 00:38:00
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13. [Feedback/Request] When you fall on someone from way up high, they should die. - in Feedback/Requests [original thread]
I saw a few things I didn't think I'd see today. First off, spawn camping the MCC, not cool, but I saw a guy jump from the MCC, turn on stabilizers and land on the enemy. All it seemed to do was make the guy hover there for a bit, the stabilizer g...
- by Destheren Taichi - at 2012.10.08 00:34:00
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14. [Feedback] Swarm Launchers. - in Feedback/Requests [original thread]
I agree, it feels wrong that the dropship can outrun the rockets. I'd also like them faster so I could actually hit that tank that creeps back into cover when he sees the rockets coming.
- by Destheren Taichi - at 2012.10.08 00:29:00
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15. [Suggestion] 3 Part recipe for balancing precision strikes. - in Feedback/Requests [original thread]
I think this is a great idea. Spawning and dying right away 4 times in a row due to precision strikes on the spawn area... not cool, especially when I'm using an expensive AV fit to take care of those pesky vehicles. I don't like how these precis...
- by Destheren Taichi - at 2012.10.05 01:05:00
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